using System;
using System.Collections.Generic;
using GameFramework;
using GameFramework.Event;
using Newtonsoft.Json;
using Newtonsoft.Json.Linq;
using UnityGameFramework.Runtime;

namespace StarForce.Hotfix
{
    /// <summary>
    /// 用户信息
    /// </summary>
    public sealed class UserDataManager
    {
       

     
      
    }
}